It was a powerful 100 mm rifled gun, with comparable performance to the new 105 mm guns appearing on Western tanks. This was known as the D-54 (GRAU index: 2A24). By the end of the 1950s, it had become clear that the 100 mm D-10 gun used on the T-54 was becoming obsolete against the new generation of Western tanks, and a new weapon was designed. It was designed in 1957 by the Uralvagonzavod design bureau at Nizhniy-Tagil led by Leonid Kartsev. The T-62A (Obyekt 165) was one of several competing medium tank designs originally intended to replace the older T-54 medium tank. T-62 main_battle tank laying a smokescreen Flexibility is the T-62A's greatest asset, and it will rarely find itself in a situation where it cannot leverage something in the battle. It can brawl using its superb rate-of-fire to overwhelm slower firing tanks, has the mobility and penetration to flank more cumbersome opponents, and can even perform as a scout if absolutely necessary, thanks to a good base view range. The T-62A is a highly versatile machine that can perform well in a variety of tasks. The maximum speed is somewhat low, at only 50 km/h, but it is easily good enough to fulfill its role as a medium tank. Its suspension has some of the best terrain resistance values in the game to compensate, although the acceleration can feel a little sluggish compared to the T-54 or the Object 140. The mobility of the T-62A is quite good, despite the underpowered engine. Unfortunately, with only 5 degrees of gun depression, the options for this are fairly limited compared to other medium tanks. In places where the gun depression allow it to hide the hull of the tank, it can be an incredibly difficult target to destroy. To make matters worse, there is a fuel tank situated next to the driver which is very vulnerable to being set on fire. The hull of the T-62A is a completely different story it is actually weaker than the T-54's, and is easily penetrated by even Tier 8 tanks. Unlike the preceding T-54, the T-62A has a near impenetrable turret, vulnerable to only the biggest tank destroyer guns and premium ammunition. They also allow the T-62A to make quick and relatively accurate snap shots, and also hit targets while firing on the move with acceptable consistency. Combined with an incredible rate-of-fire, superb gun handling, high shell velocity, and good base accuracy, the T-62A can quickly rack up the damage despite the low individual shell damage if left unhindered. However, the 100 mm U-8TS it carries also has excellent penetration, enough to penetrate the weakspots of even the heaviest tanks in the game. Much like the other Soviet medium tanks, the T-62A excels at flanking attacks. Poor gun depression greatly limits hull-down possibilities.Lowest shell damage of the Tier 10 mediums.Fuel tank placed next to the driver has a high risk of setting the tank on fire.Low profile with high camouflage rating.Low terrain resistance compensates for low engine power.Outstanding firepower, combining good gun handling, high rate-of-fire, shell velocity, and penetration.Along the way, learn about the historic events and designers that shaped the outcome of the free world. Start with four basic elements and watch your creations come alive as you create historically accurate tanks and armored vehicles that once rolled across Europe and Africa. Over 170 Million Players For Doodle Series Worldwide!īECOME A TANK & ARMORED VEHICLE DESIGNER!įrom the creators of the award winning Doodle God & Doodle Devil comes a new ALL ages puzzle game with a fun historical twist.Ĭombine artillery and other elements to create dozens of World War II tanks and armored vehicles.
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